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== Summary == |
== Summary == |
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+ | {{Weapon_Infobox_Sketchfab|title1 = Ratboy Handgun|caption1 = "A mechanical handgun created by the Ratboy people."|type = Ranged|buy_price = 25,000,000|selling_price = 10,000,000|damage = 500 (Basic Attack) |
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675 (Divine Shot)|special_attack = Divine Shot|source(s) = Frog |
675 (Divine Shot)|special_attack = Divine Shot|source(s) = Frog |
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+ | Ratboy's Nightmare Dungeon|image1 = RatboyHandgun.png |
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+ | |sketchfab_link=https://sketchfab.com/3d-models/ratboy-handgun-6f7c7477e7ba4096904b7fdba5aa575f}} |
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+ | === Appearance/Usages === |
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In appearance, the Ratboy Handgun resembles a modern semi-automatic handgun with all the mechanical parts required to function, though there is no need to change the magazine after shooting. |
In appearance, the Ratboy Handgun resembles a modern semi-automatic handgun with all the mechanical parts required to function, though there is no need to change the magazine after shooting. |
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− | The Ratboy Handgun, like all other firearms, uses Bullets as its primary ammunition and spends 2 stamina per shot. |
+ | The Ratboy Handgun, like all other firearms, uses [[Bullets]] as its primary ammunition and spends 2.4 stamina per shot. In perfect conditions, the user can fire roughly every 0.7 seconds, firing 14 shots in 10 seconds. Thanks to the high damage it boasts, the handgun is efficient when dealing with single targets. Similar to rifles, the player can utilize the scope mechanic, right-clicking to gain extra zoom on far-away targets. |
+ | === Special Ability === |
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− | The special ability of the Ratboy Handgun is titled 'Divine Shot', which, upon activation, spends no stamina and several seconds to charge a bullet with divine energy, shooting a single target for increased damage. In addition, enemies that have been reduced to 10% of their health or less are instantly killed when hit with a Divine Shot. The special ability's cooldown lasts for 14 seconds before it can be used again. |
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+ | The special ability of the Ratboy Handgun is titled ''Divine Shot'', which, upon activation, causes the user to charge up an immensely powerful shot. It is so powerful, in fact, that the user must use both hands to gain control of the gun, as a bright yellow light glows at the end of the barrel. After 2 seconds of conjuring divine energy, a magical bullet explodes out of the handgun. |
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+ | ''Divine Shot'' consumes no stamina points, but requires 2 initial stamina points to be activated. This ability does not consume any bullets when activated either, allowing non-ranged users to use this ability without carrying bullets. Any enemies that have been reduced to 10% of their health or less are instantly killed when hit with ''Divine Shot''. If the enemy is not below 10% of their health, the attack deals 675 damage while receiving 100% of the user's ranged bonus instead. The bright yellow explosion formed around the user does not deal damage. The special ability's cooldown lasts for 14 seconds before it can be used again. |
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* The Ratboy Handgun can be seen wielded by the Ratboy in the Ratboy's Nightmare Dungeon. |
* The Ratboy Handgun can be seen wielded by the Ratboy in the Ratboy's Nightmare Dungeon. |
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− | * As of the Nightmare Boss Update, it is currently the second-most expensive ranged weapon in-game, behind the [[Gnome Rocket Launcher]]. |
+ | * As of the [[Nightmare Boss Update]], it is currently the second-most expensive ranged weapon in-game, behind the [[Gnome Rocket Launcher]]. |
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− | * It is the only (ammunition-using) ranged weapon with a Special Ability that isn't an alternate attack mode. |
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* It is possible to shoot incredibly fast with the Ratboy Handgun by performing the special cancel, causing the DPS of the weapon to increase by an insane amount and allowing enemies to be defeated much faster than normal. |
* It is possible to shoot incredibly fast with the Ratboy Handgun by performing the special cancel, causing the DPS of the weapon to increase by an insane amount and allowing enemies to be defeated much faster than normal. |
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===Gallery=== |
===Gallery=== |
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<gallery> |
<gallery> |
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− | + | File:RatboysHandgunDivineShot.gif|A user activating Divine Shot. |
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</gallery> |
</gallery> |
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[[Category:Ratboy's Nightmare Update]] |
[[Category:Ratboy's Nightmare Update]] |
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[[Category:Nightmare Boss Update]] |
[[Category:Nightmare Boss Update]] |
Latest revision as of 01:53, 29 November 2023
Summary
The Ratboy Handgun is one of the many weapons that can be acquired in The Nightmare. It can be purchased from the Frog in the Waiting Room at a price of 25,000,000 gold. It can also be obtained as a possible reward from the Ratboy's Nightmare Dungeon.
Appearance/Usages
In appearance, the Ratboy Handgun resembles a modern semi-automatic handgun with all the mechanical parts required to function, though there is no need to change the magazine after shooting.
The Ratboy Handgun, like all other firearms, uses Bullets as its primary ammunition and spends 2.4 stamina per shot. In perfect conditions, the user can fire roughly every 0.7 seconds, firing 14 shots in 10 seconds. Thanks to the high damage it boasts, the handgun is efficient when dealing with single targets. Similar to rifles, the player can utilize the scope mechanic, right-clicking to gain extra zoom on far-away targets.
Special Ability
The special ability of the Ratboy Handgun is titled Divine Shot, which, upon activation, causes the user to charge up an immensely powerful shot. It is so powerful, in fact, that the user must use both hands to gain control of the gun, as a bright yellow light glows at the end of the barrel. After 2 seconds of conjuring divine energy, a magical bullet explodes out of the handgun.
Divine Shot consumes no stamina points, but requires 2 initial stamina points to be activated. This ability does not consume any bullets when activated either, allowing non-ranged users to use this ability without carrying bullets. Any enemies that have been reduced to 10% of their health or less are instantly killed when hit with Divine Shot. If the enemy is not below 10% of their health, the attack deals 675 damage while receiving 100% of the user's ranged bonus instead. The bright yellow explosion formed around the user does not deal damage. The special ability's cooldown lasts for 14 seconds before it can be used again.
Trivia
- The Ratboy Handgun's appearance may be based on an M1911 pistol (as well as some unnamed ones).
- The Ratboy Handgun can be seen wielded by the Ratboy in the Ratboy's Nightmare Dungeon.
- As of the Nightmare Boss Update, it is currently the second-most expensive ranged weapon in-game, behind the Gnome Rocket Launcher.
- Divine Shot is very effective at finishing mobs with extreme amounts of health, such as the Kingrat, Mr.58, Parasite, Democan, and The Lost.
- It is possible to shoot incredibly fast with the Ratboy Handgun by performing the special cancel, causing the DPS of the weapon to increase by an insane amount and allowing enemies to be defeated much faster than normal.