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* Alias: 'Duplicating Hands', Oddity Caster, T-poser, Wizard Monster, Whisper
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* Alias: 'Duplicating Hands', Oddity Caster, T-poser, Wizard Monster, Whisper, Bag Lady
 
The '''Path Gambler''' is an odd-looking red idling entity that can be found in several places of The Nightmare, especially in [[The Grand Hall]], [[The Old Mansion]], [[Meeting Place]], and [[The Supermarket]].
 
The '''Path Gambler''' is an odd-looking red idling entity that can be found in several places of The Nightmare, especially in [[The Grand Hall]], [[The Old Mansion]], [[Meeting Place]], and [[The Supermarket]].
   

Revision as of 18:16, 4 May 2019

Summary

  • Alias: 'Duplicating Hands', Oddity Caster, T-poser, Wizard Monster, Whisper, Bag Lady

The Path Gambler is an odd-looking red idling entity that can be found in several places of The Nightmare, especially in The Grand Hall, The Old Mansion, Meeting Place, and The Supermarket.

Attacks

There are six known attacks that the Path Gambler can perform:

  • Hand Swipes - If the player is close to the Path Gambler, the Path Gambler will thrust all of their hands towards the players.
  • Explosive Blasts - Casts a spell with random symbols. For the next several seconds, tiny orbs of light will appear around the Path Gambler and explode shortly afterward, dealing heavy damage.
  • Forcefield - Casts a spell with an open circle inside another open circle, producing a similarly circular field around itself and dealing damage to players who are too close to it.
  • Laserbeam Frenzy - Casts a spell containing four horizontal lines, signifying that the Path Gambler will unleash a frenzy of laser-beams towards the players.
  • Reflexive - Casts a spell indicating two arrows pointing at each other, glowing with reflective light. Until the light wears off, the players will receive back the damage they had dealt against the monster.
  • Teleportation - If the Path Gambler does not receive damage or attack for too long, it will extend all its arms outwards and warp away in a puff of smoke.

Strategy

To kill the Path Gambler, the players should stand far away from the Path Gambler to prevent it from casting its spell. From there, they should use ranged and/or magic weapons to eliminate the mob. The Path Gambler will teleport away if it stops receiving damage for too long while unable to attack, so be sure to continue damaging it periodically so it doesn't do so.

Trivia

  • The Path Gambler is repeatedly memed for doing the 'T-pose', supposedly asserting its dominance on the players.

Gallery