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== The Old Cave ==
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== Summary ==
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{{Infobox_Location_v2|title1 = Maze of the Root|image1 = Maze of the Root.png|location = The Nightmare
   
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(The Plant Room)|landmarks = "Clown Trap" Room
This maze is located by entering the Green Button Door, and being a friend of nature. (Planting all 8 different seeds.) This releases the lock on the door, which has been sealed by magic. When you enter through the door that is sealed by magic, you will enter into a room filled with Tall Anthonys in flower plots. Passed this area is the door that leads to the Maze of the Root.
 
[[File:555555555555555.png|centre|thumb|220x220px]]
 
[[File:123123-0.png|centre|thumb|220x220px]]
 
   
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Lower Labyrinth
== The Maze of the Root ==
 
This is no ordinary maze, as inside of it, has an extreme amount of doors that teleport you to another door in the maze when you have stepped through one. There are flying bat like monsters in the maze, which drop the Item "Monstrous Visage". These bats do not pursue you, though do fly straight down a corridor when you have approached it. They deal roughly 74 damage if you have 101 armor. There's estimated to be about 50 doors, and none of them take you to the same place. Thus you teleport to a random door, making it ever more difficult to find the end. Though, one of these many doors does take you to the next Level of the maze.
 
   
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Reward Room
The Copper Labyrinth is also uncommonly found here.
 
[[File:555555-1.png|thumb|83x83px]]
 
[[File:90b8f3949e230250503253f35477c4ab.png|centre|thumb|220x220px]]
 
[[File:4fb7c890a198145a521ebdd3bf09b488.png|thumb|332x332px]]
 
[[File:1231231231231.png|centre|thumb|220x220px]]
 
[[File:555555555.png|centre|thumb|200x200px]]Finding the correct door will teleport you to a mimic of the maze. Everything is exactly alike, until you realize that there are rat tokens in places you've already checked, and a few items like plants and candles, as well as the entrance is missing. Another notable difference is the floor.
 
[[File:F7eca352e67becef4ae4b580fc585195.png|centre|thumb|220x220px|Notice the entrance is missing in this part of the maze]]
 
If you enter the wrong door on the Level 2 or Level 3 portion of the maze, it may place you back on Level 1. It's about a 50% chance if you were to start selecting random doors. When you reach the next level of the maze, the total amount of doors are reduced, as well as relocated around. There is a trap-room that teleports you to a Clown in a very small space. The only use in such room appears to be the Rat Tokens lying about.
 
   
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Room of Many Doors
[[File:444444444.png|centre|thumb|220x220px|Level 3 of the Maze. This is where the entrance would be.]]Though, if you don't want to experience this for yourself, and want the exact way to the end. Here's a video:
 
[[File:Maze of the Root route|centre|thumb|330x330px]]
 
   
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Upper Labyrinth|mobs = Clown Buggy
== Rewards ==
 
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Natures Wrath Spell Book
 
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Goon
This new spell book spawns plants being bushes, shrubs, trees, and grass particles when the projectile hits the ground. Monsters will be damaged if they touch the plants grown from this book. It's special attack is a large green beam. https://fantastic-frontier-roblox.wikia.com/wiki/Natures_Wrath_Spellbook
 
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[[File:4555555555555.png|thumb|260x260px]]
 
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Macabre Candelabra|row6 = Bad Dust
[[File:E975d51d34f094ecaa382987777e4878.png|centre|thumb|180x180px]]
 
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[[Category:Cache pages]]
 
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Concentration Cube
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Copper Labyrinth
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Crumbling Root
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Dream Mushroom
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Liquid Maze|birds = Monster Bird}}'''The Maze of the Root''' is a two-storied labyrinth hidden somewhere in the massive infrastructure of the Nightmare's mansion. The zone can only be accessed by players that meet the following criteria:
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* The players had cultivated all eight available plants from the [[Gardening]] feature
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* The players had unlocked the Green Door previously by pressing a green button hidden somewhere in the Nightmare in order to access [[The Plant Room]]
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Once the players meet the criteria in order to access Maze of the Root, they will first be directed to a small room known as [[The Old Cave]], occupied by creatures collectively known as [[Tall Anthony (NPC)|Tall Anthony]]. Venturing further into the cave will the players encounter a small obstacle into the entrance of the Maze of the Root. Once the players opened the door into the Maze of the Root, they will find themselves in the Lower Labyrinth of the zone. Players will need to figure out which door leads into the Upper Labyrinth through many trial and error experiments. Players should keep in mind that hostile creatures inhabit the labyrinths, such as Goons and Macabre Candelabras waiting at every corner of the labyrinth, as well as Monster Birds capable of dealing large amounts of damage towards the player. If you do not wish to consume a lot of time doing this, a guide in the form of a video is provided below to assist you, the readers, to traverse through the dangerous labyrinths of the Nightmare:[[File:Maze of the Root path|centre|thumb|330x330px|Credits to QuiteShyy]]
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=== Birds ===
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The only bird that can be found in the Maze of the Root is the Monster Bird.
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=== Harvestable ===
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Harvestables that can be found in Maze of the Root include [[Bad Dust]], [[Concentration Cube]], [[Copper Labyrinth]], [[Crumbling Root]], and [[Liquid Maze]].
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=== Mobs ===
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Mobs that can be found in the Maze of The Root include [[Clown Buggy]], [[Goon]], and [[Macabre Candelabra]].
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=== Reward Room ===
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[[File:Naturebooks.png|thumb|266x266px|The Nature's Wrath Spellbook on the pedestal.]]Once the players successfully navigated through the labyrinths and entered the correct door to the Reward Room, the [[Nature's Wrath Spellbook]] can be seen resting on a pedestal next to two lit candelabras illuminating its surroundings. Players can take the Nature's Wrath Spellbook off the pedestal and use it as a magic weapon throughout their journeys in Fantastic Frontier. Players may also collect a hidden pile of Rat Tokens hidden behind the houseplant in the Reward Room.
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Exiting the door to the left of the Reward Room will direct the players back to the entrance of the Maze of the Root. Exiting the door to the right of the Reward Room will direct the players into the "Clown Trap" Room. As its name implies, the players will be taken into a very small room containing a Clown Buggy that will attack the players. Rat Tokens can be found here, however, will prove difficult with the Clown Buggy's constant hits on the players.
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[[File:MazeMap.png|thumb|left]]
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=== Trivia ===
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* The Maze of the Root is one of the few places where Pitfall Orbs are commonly found in.
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* The Maze of the Root is one of the few zones in the Nightmare where very few mobs spawn in.
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* The Maze of the Root is likely one of the last places players will go to in order to find Rat Tokens hidden throughout the labyrinths.
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[[Category:Ratboy's Nightmare Update]]
 
[[Category:Map Areas]]
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[[Category:Public]]

Revision as of 03:38, 5 March 2021

Summary

The Maze of the Root is a two-storied labyrinth hidden somewhere in the massive infrastructure of the Nightmare's mansion. The zone can only be accessed by players that meet the following criteria:

  • The players had cultivated all eight available plants from the Gardening feature
  • The players had unlocked the Green Door previously by pressing a green button hidden somewhere in the Nightmare in order to access The Plant Room

Once the players meet the criteria in order to access Maze of the Root, they will first be directed to a small room known as The Old Cave, occupied by creatures collectively known as Tall Anthony. Venturing further into the cave will the players encounter a small obstacle into the entrance of the Maze of the Root. Once the players opened the door into the Maze of the Root, they will find themselves in the Lower Labyrinth of the zone. Players will need to figure out which door leads into the Upper Labyrinth through many trial and error experiments. Players should keep in mind that hostile creatures inhabit the labyrinths, such as Goons and Macabre Candelabras waiting at every corner of the labyrinth, as well as Monster Birds capable of dealing large amounts of damage towards the player. If you do not wish to consume a lot of time doing this, a guide in the form of a video is provided below to assist you, the readers, to traverse through the dangerous labyrinths of the Nightmare:

Maze_of_the_Root_path

Maze of the Root path

Credits to QuiteShyy

Birds

The only bird that can be found in the Maze of the Root is the Monster Bird.

Harvestable

Harvestables that can be found in Maze of the Root include Bad Dust, Concentration Cube, Copper Labyrinth, Crumbling Root, and Liquid Maze.

Mobs

Mobs that can be found in the Maze of The Root include Clown Buggy, Goon, and Macabre Candelabra.

Reward Room

Naturebooks

The Nature's Wrath Spellbook on the pedestal.

Once the players successfully navigated through the labyrinths and entered the correct door to the Reward Room, the Nature's Wrath Spellbook can be seen resting on a pedestal next to two lit candelabras illuminating its surroundings. Players can take the Nature's Wrath Spellbook off the pedestal and use it as a magic weapon throughout their journeys in Fantastic Frontier. Players may also collect a hidden pile of Rat Tokens hidden behind the houseplant in the Reward Room.

Exiting the door to the left of the Reward Room will direct the players back to the entrance of the Maze of the Root. Exiting the door to the right of the Reward Room will direct the players into the "Clown Trap" Room. As its name implies, the players will be taken into a very small room containing a Clown Buggy that will attack the players. Rat Tokens can be found here, however, will prove difficult with the Clown Buggy's constant hits on the players.

MazeMap


Trivia

  • The Maze of the Root is one of the few places where Pitfall Orbs are commonly found in.
  • The Maze of the Root is one of the few zones in the Nightmare where very few mobs spawn in.
  • The Maze of the Root is likely one of the last places players will go to in order to find Rat Tokens hidden throughout the labyrinths.