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== Summary ==
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== Overview ==
 
{{Monster_Infobox_V2|title1 = Goon|image1 = <gallery>
 
{{Monster_Infobox_V2|title1 = Goon|image1 = <gallery>
   
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Plum Juice
 
Plum Juice
   
Western-style Portabatos|damage = 700}}
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Western-style Portabatos|damage = 700}}'''Goons''' are composed of hostile thugs and delinquents that can be found in both the Frontier and the Nightmare, however, the more hostile counterparts of the Goon only exists in the Nightmare.
* Alias: Hired Goon, Hostile Goon
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The Goons are a group of humanoid thugs that can be seen throughout the Nightmare. They are commonly found hanging out in [[The Grand Hall]], [[Meeting Place]], and [[Maze of the Root]], although it is possible to encounter the Goons in other places of the Nightmare.
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In the Nightmare, Goons are notably found in three different hubs, those being [[Maze of the Root]], [[Meeting Place]], and [[The Grand Hall]], with Meeting Place being its primary base of operations. Goons can also be found in other areas of the Nightmare as well outside of the three main locations, such as [[The Ballroom]] and [[The Old Mansion]].
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  +
Goons can come in several variations, either seen wearing a green, orange, or black attire. All goons shares the same attire, comprised of a black balaclava with the head being covered by a green, flat cap on top, a black shirt enveloped with a light jacket of the goon's respective colors, black, leathery gloves, a pair of brown trousers, and black shoes.
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  +
A hostile, light-green variation of the Goon also exists in Fantastic Frontier, however, this variant only appears once and will not reappear again. The light-green variation only makes its appearance if an adventurer is entering the Meeting Place for the first time, where a cutscene will play that will initiate a fight with several Bandits regardless of what decisions the adventurer made.
   
 
=== Attacks ===
 
=== Attacks ===
There is only one known attack that the Goons can perform:
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Goons cannot attack the player any other ways besides punching them if the player is within close proximity. It will continue to use this ability over and over again (with an estimated cooldown of 2-3 seconds in-between attacks) until it is slain by the player.
* '''Punch''' - Attempts to punch the players.
 
   
=== Drop Rates ===
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=== Strategy ===
The drop rates of every single collectible that can be acquired from the Goon. Any claims of "missing items" that the Goon could drop will be cast aside as <u>false information</u>.
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A common strategy players do in Fantastic Frontier is gathering a large group of monsters to a fixed point (In this case, Goons are gathered to an area where they cannot reach the players like the box in Meeting Place, the statue of The Grand Hall, etc.) and then wipe them out efficiently by utilizing weapons capable of inflicting damage on multiple opponents (Area-of-Effect). Two examples of weapons capable of accomplishing this task is the [[Gnome Rocket Launcher]] and the [[Greater Storms Spellbook]].
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== Drop Rates ==
  +
What makes the Goons unique from most 'monsters' in Fantastic Frontier is that all four variations (light green, green, orange, and black) does not share the same reward table. Each yields an additional or takes away one reward that the others does not have. Drop rate percentages shown in this section is accurate to the drop tables provided by the main developer, Spectrabox. Any remarks of the Goons being able to drop other collectibles outside of the confirmed drop table will be labelled as <u>false information</u>.
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=== Black/Orange ===
 
* 30% chance for [[Plum Juice]]
 
* 30% chance for [[Plum Juice]]
 
* 25% chance for 30 [[Candy Crumbs]]
 
* 25% chance for 30 [[Candy Crumbs]]
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* 5% chance for [[Mega-Supreme Potent Energy]]
 
* 5% chance for [[Mega-Supreme Potent Energy]]
 
* 2% chance for [[Guttermouth Key]]
 
* 2% chance for [[Guttermouth Key]]
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Both the black and orange variation of the Goons share the same reward table. What's different in the reward table compared to the other two variants (light-green and green) is that it is possible to acquire a [[Guttermouth Key]] from these two variants.
   
=== Strategy ===
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=== Green ===
A strategy to take out a small group of Goons is by using ranged and/or magic weapons that can efficiently inflict damage to multiple opponents, such as the [[Gnome Rocket Launcher]] and/or [[Greater Storms Spellbook]].
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* 30% chance for [[Plum Juice]]
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* 25% chance for 30 [[Candy Crumbs]]
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* 20% chance for [[Big Chicken]]
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* 20% chance for [[Western-style Portabatos]]
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* 5% chance for [[Buttered Greens with Extra Butter]]
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* 5% chance for [[Mega-Supreme Potent Energy]]
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The difference held by the green variation when comparing it to the other three variants' reward table is that it cannot drop the [[Guttermouth Key]] nor can it drop the [[Lasting Flower]]. This variation is considered the 'default' reward table, with the other two reward tables (listed above and below) being slightly altered from the original.
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=== Light Green ===
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* 100% chance for [[Lasting Flower]]
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* 20% chance for [[Plum Juice]]
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* 15% chance for 30 [[Candy Crumbs]]
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* 5% chance for [[Big Chicken]]
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* 5% chance for [[Western-style Portabatos]]
  +
* 2% chance for [[Buttered Greens with Extra Butter]]
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* 2% chance for [[Mega-Supreme Potent Energy]]
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The difference held by the light green variation in comparison to the other three variants is that the percentages of obtaining the 'common' consumables of the Nightmare is drastically lower, and a guaranteed reward of acquiring the [[Lasting Flower]], a miscellaneous item that the other three variants lack.
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  +
== Strategy/Tips ==
  +
A common strategy players do in Fantastic Frontier is gathering a large group of monsters to a fixed point (In this case, Goons are gathered to an area where they cannot reach the players like the box in Meeting Place, the statue of The Grand Hall, etc.) and then wipe them out efficiently by utilizing weapons capable of inflicting damage on multiple opponents (Area-of-Effect). Two examples of weapons capable of accomplishing this task is the [[Gnome Rocket Launcher]] and the [[Greater Storms Spellbook]].
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  +
== Gallery ==
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<gallery>
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LightGreenGoon.png | The light-green variant of the Goon that only appears once. Image is provided by Spectrabox (the main developer).
   
Players can also lure the Goons into props, furniture, and objects in an attempt to get them stuck or to delay their movements.
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GoonLineupPreview.png | A line-up of all four variations standing besides each other. Image is provided by Spectrabox.
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</gallery>
   
=== Trivia ===
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== Trivia ==
* The Goons are based off on the three goons seen in the Frontier.
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* The Goon is the first mob in Fantastic Frontier's history to be able to speak with the players briefly before the fight is initiated.
* The Goons are possibly hired by the antagonist of the Nightmare to keep the players at bay.
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* The light-green variation is named 'Yellow Goon' in the game assets, despite not being yellow.
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* A corrupted, large model of a Goon can be found in the Meeting Place.
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* It is not to be confused with the NPC version of the [[Goon (NPC)|Goons]], found in specific spots throughout the Frontier.
 
[[Category:Ratboy's Nightmare Update]]
 
[[Category:Ratboy's Nightmare Update]]
 
[[Category:Hostile Mobs]]
 
[[Category:Hostile Mobs]]

Revision as of 21:10, March 16, 2020

Overview

Goons are composed of hostile thugs and delinquents that can be found in both the Frontier and the Nightmare, however, the more hostile counterparts of the Goon only exists in the Nightmare.

In the Nightmare, Goons are notably found in three different hubs, those being Maze of the Root, Meeting Place, and The Grand Hall, with Meeting Place being its primary base of operations. Goons can also be found in other areas of the Nightmare as well outside of the three main locations, such as The Ballroom and The Old Mansion.

Goons can come in several variations, either seen wearing a green, orange, or black attire. All goons shares the same attire, comprised of a black balaclava with the head being covered by a green, flat cap on top, a black shirt enveloped with a light jacket of the goon's respective colors, black, leathery gloves, a pair of brown trousers, and black shoes.

A hostile, light-green variation of the Goon also exists in Fantastic Frontier, however, this variant only appears once and will not reappear again. The light-green variation only makes its appearance if an adventurer is entering the Meeting Place for the first time, where a cutscene will play that will initiate a fight with several Bandits regardless of what decisions the adventurer made.

Attacks

Goons cannot attack the player any other ways besides punching them if the player is within close proximity. It will continue to use this ability over and over again (with an estimated cooldown of 2-3 seconds in-between attacks) until it is slain by the player.

Strategy

A common strategy players do in Fantastic Frontier is gathering a large group of monsters to a fixed point (In this case, Goons are gathered to an area where they cannot reach the players like the box in Meeting Place, the statue of The Grand Hall, etc.) and then wipe them out efficiently by utilizing weapons capable of inflicting damage on multiple opponents (Area-of-Effect). Two examples of weapons capable of accomplishing this task is the Gnome Rocket Launcher and the Greater Storms Spellbook.

Drop Rates

What makes the Goons unique from most 'monsters' in Fantastic Frontier is that all four variations (light green, green, orange, and black) does not share the same reward table. Each yields an additional or takes away one reward that the others does not have. Drop rate percentages shown in this section is accurate to the drop tables provided by the main developer, Spectrabox. Any remarks of the Goons being able to drop other collectibles outside of the confirmed drop table will be labelled as false information.

Black/Orange

Both the black and orange variation of the Goons share the same reward table. What's different in the reward table compared to the other two variants (light-green and green) is that it is possible to acquire a Guttermouth Key from these two variants.

Green

The difference held by the green variation when comparing it to the other three variants' reward table is that it cannot drop the Guttermouth Key nor can it drop the Lasting Flower. This variation is considered the 'default' reward table, with the other two reward tables (listed above and below) being slightly altered from the original.

Light Green

The difference held by the light green variation in comparison to the other three variants is that the percentages of obtaining the 'common' consumables of the Nightmare is drastically lower, and a guaranteed reward of acquiring the Lasting Flower, a miscellaneous item that the other three variants lack.

Strategy/Tips

A common strategy players do in Fantastic Frontier is gathering a large group of monsters to a fixed point (In this case, Goons are gathered to an area where they cannot reach the players like the box in Meeting Place, the statue of The Grand Hall, etc.) and then wipe them out efficiently by utilizing weapons capable of inflicting damage on multiple opponents (Area-of-Effect). Two examples of weapons capable of accomplishing this task is the Gnome Rocket Launcher and the Greater Storms Spellbook.

Gallery

Trivia

  • The Goon is the first mob in Fantastic Frontier's history to be able to speak with the players briefly before the fight is initiated.
  • The light-green variation is named 'Yellow Goon' in the game assets, despite not being yellow.
  • A corrupted, large model of a Goon can be found in the Meeting Place.
  • It is not to be confused with the NPC version of the Goons, found in specific spots throughout the Frontier.
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