The (Item/NPC Name here bolded) is a (Item Type here) that can be found in (World Name here). It can be found from various sources and locations throughout (World Name here) including but not limited to:
- A possible item sold by (Source A Name here) for (Source A Price here) gold.
- A ( Drop Rarity Descriptor here) drop from (Source B Name here).
- Being harvested from (Source Location C).
In appearance, (Item/NPC Name here) (Appearance Description here). (1) Players can consume the (Item/NPC Name here) to restore (Stat Value here) health points and gain a temporary (Stat Value here) stat bonus for (Stat Value Duration here) seconds. (2) Players can also exchange (Item/NPC Name(s) for (Item Name/Sell Stat Value here) during the (NPC Quest here). If the player has no purpose for the (Item/NPC Name here), it can be sold for (Sell Value here) gold.
- (Trivia A here).
If Else Descriptor(s)
(1): If the item is a consumable, fill in the second sentence in the Appearance/Usages section. If the item is used in a quest, fill in the third sentence. If the item is only used in a quest, remove the second sentence and remove the word 'also' in the third sentence. If the item is neither a consumable or used in a quest remove the according sentence(s).
(2): If the item can be used in multiple quests, change the third sentence of the Appearance/Usages section to, "Players can also exchange (Item/NPC Name(s) here) for (Item Name/Sell Stat Value here) or (Item/NPC Name(s) here) for (Item Name/Sell Stat Value here) during the (NPC Quest name here)." If the quest allows the player to exchange an infinite amount of items, don't specify a number in the third sentence and add on "each" after the quest's reward in the sentence.